Old version,overhauling every animation now without the style of the old crafts.
Aluk's New Animations or aka ANA is a mod which I made to remake and add in some animations to the game due to the already existing animations looking dull and very old,it helps reduce the character left and right sway while running with weapons,changes some animations to a newer type and stuff I thought just needed some tweaking,this also helps out a bit when the npcs are running and gunning so you can hit them more easily and it is also a bit more immersive cause with all that sway they do how in the hell do they hit you? Now it's explained.
Showcase video: Youtube.com
As of now,it only includes :
Fixed idle animation for unarmed
Some fixed and new animations for weapons (Rifles,some shotguns,barely any smg as of now)
New grenade animations (WIP)
Different knife attack animation
New jump animation
And some minor stuff and fixes,nothing note worthy.
TELL ME WHEN SOMETHING IS GLITCHED,SPAZZING OUT,OR BROKEN IN THE COMMENTS!
preem work, keep it up!
Thank you so much for this. Mainly for -Different knife attack animation
is that occasional high pitched squeak part of the walking sound fx? i thought it was coil whine in my PC or something
Keep up the good work. I will wait the final version of this one
For anyone using Diazzer's "New Walk & Run Animation" (https://www.moddb.com/mods/stalker-anomaly/addons/new-walk-run-animation) this mod IS compatible. But this mod needs to be loaded first, otherwise the other one won't work. It may just end up being an academic point depending on how this mod develops though.
Thank you for this comment, wouldve never known, and just thought it didnt work!
This is so cool! I'm definitely downloading this, thanks!
Does it affect NPCs?
I have the same question
Yes,it does.
Looks so awesome, please keep up the good work. Alo please compatibility notes if possible. Cheers!
do you know what line refers to the character sprint animation when unarmed and when holding a knife inside the m_stalker.ltx file ?
It should be norm_torso_5_escape for both.
Knife animation looks good
Hello, which SKLS files did you affect? Did you use Blender or did you use 3D Max? Just a long time tormented with the transfer animation in the right order, but so far could not solve this problem without error. Can you help?
I used blender,and didn't **** around with skls cause i didn't know how they worked,so like an insane person I recompile the file each time i export it in an OMF format.
Respect mate. This is a chunk of work and love you put into this.
One question. I wondered why nobody ever made a Jump Dodge or at least a run & slide mod for Anomaly.
Could it be that it´s not possible?'
Anyways thank you!
Run and slide was made once,but wasn't released,i forgot the guy who made it unfortunately.
Wow, this is awesome. Massive kudos for making this! I've got this running no problems on GAMMA and it really does look great.
A comparison of vanilla vs modded side by side would be nice :)
does it still work today?
Hi, is this going to be updated to be compatible with the current release of gamma?