A Star Wars themed gameplay mod for GZDoom.
Replaces all weapons, enemies and items with Star Wars themed assets. Game-play is changed quite a lot, but attempts to keep some of the balance of Doom. Most projectiles are 3d models of Star Wars blaster effects. Infighting is also rare and usually only happens between imperials, aliens and bounty hunters (they won't attack their own team). The Icon of Sin is also replaced with a more traditional boss enemy, Emperor Palpatine. You can play as Kyle Katarn or Mara Jade and find lightsabers and unlock force powers, or you can start off as a Jedi. You can also go without the force and play as a rebel trooper or smuggler, each with their own starting weapons, or even go adventurous as the Mandalorian armed with a wrist launcher that boasts several different abilities. You can also customize your experience by changing enemies to different factions, and loading optional add-ons to play as characters from the empire or prequels.
This version does not include any textures, map music or intro videos. The props must also be loaded separately. This version is recommended for "advanced" users who want to attempt to run this with other mods.
UPDATE 5/5/24: Imperial infantryman sprites fixed. Redownload if you have problems with said enemy.
REQUIRES GZDOOM 4.10.0 OR NEWER
MAIN FEATURES
20+ Weapons (including grenades and special weapons).
40+ Enemies (all Doom 2 enemies replaced, with many variants).
A selection of player classes, some with special abilities
New music and sounds.
Optional add-on packs including prop replacement, more music, resorted weapons and enemies, and compatibility patches with certain mega wads.
RECOMMENDED MAPS
Doomed Space Wars (with Doomed Space Wars Compatibly Patch)
The Darkest Hour (with Darkest Hour Compatibly Patch)
Star Wars for DOOM2 (with Star Wars DOOM2 Compatibility Patch)
Dark Encounters (with textures pack)
Going Down (with textures pack)
Hellbound (with textures pack)
Shotgun Symphony (with textures pack)
Base Ganymede (with textures pack)
Obsidian Level Maker (with Textures pack)
Back to Saturn X
Dark Universe
Epic 2
Revolution!
Eternal Doom
Ancient Aliens
CHANGES FROM LAST VERSION
-Props, music and textures are now all in the main mod, 'lite version' can be downloaded without them
-Prequel patch enemies are now included in the main mod, weapons and classes included as addon
-New rebel foes: heavy trooper, pilot grenader, bothan spy, forest trooper, land speeder, speeder truck, t1-b tank
v-wing, e-wing, rebel medic, rebel officers, ewok, bespin guards, cloud car, battle armor trooper, and more
-New alien creature foes: bantha, tusken bantha rider, mogu, sand worm, sarlacc
-New criminal foes: gamorrean w/heavy blaster, skiff barge, devaronian, assassin, duros, aqualish variants
-New imperial foes: storm commando, at-at, a6 juggernaut, sea trooper, storm commando, female officer variants
-Updated sprites: jawa, lady officers, infiltrator, imperial infantryman, rebel marksman, jedi player, rebel shock troop, rebel sarge, rebel vanguard, (no more color coded fleet troops)
-Updated rotations for honor guard, kubaz, Imperial General, Imperial Officers, Incinerator Trooper, Mortar Troopers
stormtroopers, tie pilot
-Added weapon and ammo replacement options in the menu
-Seperated elite stormtrooper types into cannon and legends
-New weapon sprite hud replacements for different classes, includes mando, rebel, jedi/sith, stormtrooper
-Lots of minor adjustments to things that I can't remember enough to list
-Prequel classes and Dark side classes addons included
UPDATE 5/5/24: Imperial infantryman sprites fixed. Redownload if you have problems with said enemy.