1.1 Release. Updated for latest game version (accessibility patch).
General Changes
- Added 2 new difficulty settings listed below.
- Increased the overall difficulty of the arena.
- Added blood marks to important and randomized notes that are found in the environment.
- Slightly increased the amount of fuel canisters.
- Slightly increased generator run time per fuel item.
- Slightly reduced the chance of the stalker emerging when the generator is on.
- Randomizing difficulty settings will no longer randomize the allow saving difficulty setting.
- Modified the main menu logo. Thanks to Zippy for the modified version.
Difficulty Settings
- Stalker Damage Resistance:
- How resistant the stalker is to different damage types.
- Replaces stalker bullet resistance difficulty setting.
- For bullet damage, it works the same way as the replaced bullet resistance setting.
- For other damage types, this setting affects how fast the stalker becomes immune to each damage type.
- Fuse Amount:
- The amount of fuses available in the game.
- Only affects extra fuses and not the amount required to power every area.