Hello everybody, long time no see!
Today i've decided to release a brand new big map pack - consisting of many maps from years 2011-2016 and also some new maps from this year. Download, installation and troubleshooting is below.
- Put .zip files to your server Resources folder (example: server/mods/deathmatch/resources)
- Put map folders to your server Resources folder (same example as for .zip files)
- Some maps are very old, check if in a folder (or zip) if there's another archive / folder or not. If map folder has additional folder inside, open that second folder and then convert it to zip and put it to resources. Map files should contain meta.xml and .map files along with some MapEditor files.
Troubleshooting:
If map doesn't load and says that it needs 2 or more players to start, make sure you add more spawnpoints in the .map file, or additionally:
- Open race_server.lua in Race gamemode folder (should be on resources/gamemodes/[Race]/Race - find and delete the following line (before, make a backup of the file just to be safe):
-- Check race can start ok
if g_IgnoreSpawnCountProblems ~= res and not g_MapOptions.ghostmode then
local numSpawnPoints = #map:getAll('spawnpoint')
if getTotalPlayerCount() > numSpawnPoints then
-- unload map xml
map:unload()
outputRace( (numSpawnPoints).." or less players are required to start '"..tostring(getResourceName(res)).."' if not using ghostmode" )
return false
end
end
And now you'll be able to play maps with 1 spawnpoint only, make sure you also enable ghostmode on the server, to prevent players spawning on top of each other.