What is this:


This is the major patch for Half-Life: Decay to fixing most of the bugs, and adding some new elements to improve gaming experience.



INSTALLATION QUICK GUIDE:

For installing mod - place decay, decay_hd and decay_(language) folders in root Half-Life directory (for exemple: D:\Games\Steam\steamapps\common\Half-Life or etc).
The Patch version (any of them) installing only over original (2008) version.
If you use Full one - First of all you should remove previously installed version (including decay_hd folder) and only then installing newer version.
P.S. The interface may display incorrectly if you are using a Patch version rather than the Full one (You should delete the resource folder first, and then install the Patch).


QUICK GUIDE FOR CLASSIC MODELS:

If you are play on 25th anniversary update, or one of the later Legacy versions - just go to settings and find the checkbox - Enable Class Models or Enable Original Models.

If you are playing on WON version, or one of the earlier Legacy versions (which do not have a models switch option) - just copy all of the contents from decay_hd folder to decay folder with replacing (there is no mistake - decay_hd contains classic HL models).


CHANGELOG:



Half-Life: Decay v1.025

  • Added more languages: De, Fr, It, Ru, Sp (sound+text);
  • "dy_hazard" small fix (in shaft);
  • "dy_dorms" small changes (removed vent shaft and some ideological changes in Easter Egg);
  • "dy_alien" Easter Egg small update;
  • Improved "Xen Atacks" FOV (and returned unmodified original/classic v_slave.mdl);
  • Improved HD background;
  • Improved gun sounds (HD/LD);

Half-Life: Decay v1.024

  • Unexpected bit of update (19.01.2024): I had to re-upload version 1.024 due to an incorrect HD Background;
  • Returned and updated gameui_english.txt and decay_english.txt files;
  • Added kb_act.lst (option's keys list... including player switching) and kb_def.lst (default keys cfg);
  • Fixed Decay logo (not animated);
  • Added animated logo for 25th anniversary update (thanks to user - Ever/SalemTH);
  • Added HD background (Yeah! There is three backgrounds now - WON version, Legacy version and the 25th anniversary version);
  • Added short USER MANUAL in main menu;

Half-Life: Decay v1.023

  • Fixed "SZ_GetSpace" error (bug with "trigger_cdaudio");
  • The number of "Solid Entities" were reduced to an acceptable value on each map (I had to sacrifice some details to avoid an error - Too many resources on server);
  • "Protection from dumb" (v1.02) were removed (causing some troubles on dedicated server);
  • All maps were recompilled without "-extra" RAD parameter (for more authentical lightning);
  • "resource" folder were cleaned and now mod uses only "valve" UI;
  • Updated FGD file (some minor changes);
  • ???
  • Happy New Year!

Half-Life: Decay v1.022

  • All same fixes that have Patch v1.02 and Patch v1.021;
  • Fixed missing sounds for player`s bot (critical bug);
  • Fixed the number of lines in weapon_vorti.txt;
  • Added UI sounds (for Xash3D);
  • Some improvements liblist.gam (corrected patch version and removed file storage link);

Half-Life: Decay v1.021

  • All same fixes that have Patch v1.02;
  • gameui_english.txt were updated to HL v1.1.2.2;
  • Added Classic mode (based on VitorHunter's Decay Classic Pack);
  • Fixed eye_scanner`s attachment;
  • Fixed scientist.mdl hands skin;

Classic mode fixes (Low Definition):

  • Fixed LD flyer.mdl meshes;
  • Fixed LD v_357.mdl reload sounds;
  • Fixed LD p/w_gauss.mdl texture;
  • Fixed LD hgrunt.mdl long hands;
  • Fixed LD zombie.mdl last animation;
  • Improved LD suv.mdl;
  • Improved LD dm_slave.mdl;
  • Improved LD bradley.mdl;
  • Most of the LD models were taken from vanilla HL (modified);
  • Added maps with classic rechargers;

...etc.


Half-Life: Decay v1.02

  • All of the maps based mostly on PS2 version (also on maps of 2008 and some pre-release screens);
  • All maps have "protection from dumb" (you can move only when second player is spawned);
  • All "ENV_SOUND" were removed (incorrectly works in multiplayer);
  • Fixed display of the name of each chapter (duplicated through "ENV_Message");
  • Fixed stats display after the game ends (standalone browser - decay/manual);
  • Improved WON menu (fixed buttons, added animated logo and link to user manual);
  • Used the latest decay.dll (found in webarchive of the project's site);
  • Fixed display of the damage type;
  • Fixed some sprites and models (based on VitorHunter's Decay Additional Patch);
  • Fixed some non-working sentences (I hope it works for everyone);
  • Added bio of characters (Title.txt);
  • Added music on each map;
  • Some bones of p_***.mdl were renamed to fix weapons position (HD player skins use old skeleton);
  • Added new objects to FGD;
  • Some monsters models were replaced by models from HD PC pack (modified);
  • Fixed dm_slave.mdl attachments - shoot by both hands (based on VitorHunter's Decay Additional Patch);
  • Fixed interaction with retinal scanner;
  • Fixed Python reload sounds (based on VitorHunter's Decay Additional Patch);
  • Fixed Displacer's position and crosshair;
  • Fixed Alien Mode bug that makes game crash with error - Mod_NumForName;
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Half-Life: Decay v1.025 Full (Multilanguage Update)

Half-Life: Decay v1.025 Full (Multilanguage Update)

Full Version 2 comments

Major patch for fixing most of the bugs, and adds some new elements.

Half-Life: Decay v1.024 Full (Re-Uploaded)

Half-Life: Decay v1.024 Full (Re-Uploaded)

Full Version

This is Full version of Half-Life: Decay - v1.024. Patch version were uploaded on gamebanana (Link in a mod's description). This is the re-uploaded due...

Half-Life: Decay v1.023 Full

Half-Life: Decay v1.023 Full

Full Version 2 comments

This is Full version of Half-Life: Decay - v1.023 (Patch version were uploaded on gamebanana).

Half-Life: Decay v1.022 Full

Half-Life: Decay v1.022 Full

Full Version 7 comments

Full and patched version of Half-Life: Decay v1.022.

Half-Life: Decay v1.021 Full

Half-Life: Decay v1.021 Full

Full Version 2 comments

Full, cleaned and patched version of Half-Life: Decay v1.021 (in case if patch will not work well).

Half-Life: Decay v1.021 Patch

Half-Life: Decay v1.021 Patch

Patch

Major patch for fix most of the bugs of Half-life: Decay.

Post comment Comments  (0 - 10 of 35)
SimonG221
SimonG221 - - 1 comments

i have a bunch of missing textures in my game, where you can see this the most is in Hazardous Course. i don't know if it's the fault of the original mod or if it's this mod.

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$am_I_Am Creator
$am_I_Am - - 23 comments

I have no idea. Either you use the old maps with a new decay.wad, or you use the old decay.wad with new maps. This is the only explanation.

Reply Good karma+1 vote
DantubeHDS
DantubeHDS - - 5 comments

Nice. But the german Translation... I hope you take my fixed version in your packet.

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$am_I_Am Creator
$am_I_Am - - 23 comments

Thanks for the fix. I'll add it later. I hope - the problems were only with the text?

Reply Good karma+1 vote
DantubeHDS
DantubeHDS - - 5 comments

Yes, most of it was the text. For the audio Dub you did nothing wrong, the offical dub had few problems that i fixed it and improvised and also shortet the "tr_holo_congrats" line in the german version.

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G_Sergeant
G_Sergeant - - 110 comments

Cool to see this still getting updated.

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$am_I_Am Creator
$am_I_Am - - 23 comments

I think this is the last update (of course, unless someone tells me how to make a menu for missions selection).

Reply Good karma+1 vote
xanps
xanps - - 2 comments

Hey, can i play coop with a friend by sharing my public ip like the half life 25th anniversary multiplayer?

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$am_I_Am Creator
$am_I_Am - - 23 comments

Do you mean give him your IP to connect to the server? Yes.

Reply Good karma+1 vote
AzureTTBlue
AzureTTBlue - - 6 comments

Just a detail, that hecu soldiers don't have the sounds of HD weapons (The HD M4 still sounds like the MP5 from LD). This doesn't happen with players' weapons.

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