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Voyage of Horror v1.2

Voyage of Horror v1.2

Full Version

Version 1.2 changes/fixes: * Fixes all the bugs that have been reported so far. * Fixes grammer correction in notes. * Add one or two skyboxes in the...

Voyage of Horror v1.1 [OUTDATED]

Voyage of Horror v1.1 [OUTDATED]

Full Version

Version 1.1 fixes 1. A bug that makes the lantern not appear in the study map as it should, is now fixed. 2. A bug about the crowbar in the cellar map...

Voyage of Horror v1.0 [OUTDATED]

Voyage of Horror v1.0 [OUTDATED]

Full Version

This is version 1.0 of Voyage of Horror, an HP Lovecraft inspired custom story/mod for Amnesia the dark descent. Hope you will like it and let me know...

Post comment Comments  (0 - 10 of 33)
wizard2020
wizard2020 - - 360 comments

Truly excellent. Thank you so much, it's greatly appreciated.

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TheBackPackPlayer94 Creator
TheBackPackPlayer94 - - 160 comments

Thank you for your review 😊 It was so fun making this mod.

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alastorb3rry
alastorb3rry - - 13 comments

I would give it a good 8/10 !
the parts with the monster were really scary and even a little difficult but I prefer it that way since it's amnesia :) .
SPOILER: the parts that put me under the most pressure were the ones where you had to build a tower with boxes as quickly as possible for the monster that was coming at you from behind haha. and also the final boss part! I was literally screaming like a sissy LMAO
well structured! the only criticism is that perhaps the songs are a bit repetitive and there is that little bug (which I had written in another comment) in the guest quarters... otherwise VERY COOL AND SCARY!!!

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TheBackPackPlayer94 Creator
TheBackPackPlayer94 - - 160 comments

I am happy that you liked it 😁 This was the first time I did a mod completly on my own and it was really fun.

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alastorb3rry
alastorb3rry - - 13 comments

I'm almost waiting for the update since in that part my computer gives me problems walking (I have an old computer and sometimes the character continues on its own) so I wait 🥹

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alastorb3rry
alastorb3rry - - 13 comments

hello. I got to the point where I had to take the candelabra to put somewhere in the guest quarters; the only problem is that the monster appears immediately in one point but I was killed immediately and I can't continue because I respawn immediately in front of him and he always kills me... I can't continue it for this reason and I'm sorry since I liked it very much :(

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TheBackPackPlayer94 Creator
TheBackPackPlayer94 - - 160 comments

Ohhh I see. This will be fixed in an future update. Try to run past the monster as fast as you respawn, run out to the balcony room and around the room to get some distans between you and the monster. The monster do 50 hp damage and you start with full health everytime you respawn so you should be able to take atleast one hit without dying.

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TheBackPackPlayer94 Creator
TheBackPackPlayer94 - - 160 comments

Next update I will release will...

* Fix all the bugs that have been reported so far.
* Fix grammer correction in notes.
* Add one or two skyboxes in the last two maps.
* a complete redesign of the "Temple_Of_Twilight" map but the gameplay will be the same.
* Less oil and tinderboxes in the mod.
* Add the sounds missing in some leveldoors.

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TheBackPackPlayer94 Creator
TheBackPackPlayer94 - - 160 comments

Version 1.1 is now out. It fixes two bugs.
One with the lantern. For some players the lantern is invisible.
Crowbar not working on the door in the cellar.

Let me know if you find anymore bugs.

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KiraImmortal
KiraImmortal - - 1,053 comments

Left my review on the page! I found two more smaller bugs and included them in there with some clues in fixing them.

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