3zb2
Full Version 1 comment3ZB2 multiplayer bots for Q2RTX. All credit goes to the original 3ZB2 mod creators !
Finally managed to build a Q2RTX compatible version of the 3ZB2 bots from source. All credit goes to the original 3ZB2 bot creators. All screenshots are from Q2RTX. Special thanks goes to the Q2RTX team at nVidia for this awesome remaster !
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
ABANDONED, try W-O-R: Weapons of Rampage mod instead! Works best with q2pro client(mainly best v_model bobbing). This is a Single/Multiplayer mod full...
Quake 2 world and model textures upscaled using ESRGAN and the Manga109Attempt model. This mod also provides upscaled bright player skins from nQuake2...
Toward the end of the war the humans struck an important blow, disabling the planetary defence systems. The planet’s remaining resistance was soon decimated...
3 new HUDS including Vanilla Lite, Quake 3 weapons/ammo icons, and Quake 4 weapons/ammo icons
A mod that stays true to the original look, but now using bump and roughness textures.
This is a graphical mod developed by a russian modder called Berserker. It's an active project since 2008. The mods purpose is to enchange Quake2's graphics...
There as an issue with this mod, mentioned here: Github.com
Could the author please get in contact with me? Either here or on GitHub.
Regards.
This mod works great with Q2 RTX 1.5.0, thank you! But what is this error message:
SV_Trace: runaway loop avoided
? I also see this message on one of the screenshots attached on this page.
Regards.
Nevermind! This was fixed in version 1.6.0 of Q2RTX! Thank you! Great mod, since I like practicing with bots.
Please create fit vkquake2's 3ZB2 mod !i like it,thank u.
If this one don't work with vkquake2 yet, try this one below, it says that it works with vkquake2.
Github.com