Advanced Campaign v1.7 including some features,ally recolour, upgrades and deep strike for most races.
What features:
Necron Summoning core now spawning Tier 1 units and hero (more usefull for ally)
New icons for Dark Eldar
Berzerkers got new model + feral leap + included in health upgrade
Chaos and Eldar allies now using colour scheme from DC version
Deep strike for jetpack units(except serphim) and teleport units(Warp spider) for SM, Chaos, Eldar and Ork from infantry building
Deep strike by air transport for SoB, Tau and IG from vehicle building
Even more fixes, for SoB Canoness in campaign and melta weapon
Hi Nikasik, could you make another addon to change back the Lightning claws Terminators to Thunder Hammer & Storm Shield like the original Assault Terminator Frontlinegaming.org
I can, but terminators with hammers have no fatalities, only throwing attacks for a great distance, that's why weapon was changed
Are there superunits or can I get by with the old patch?
Here is no super unit pack cause it's optional,download pack below
I asked about this. sorry for my pingin-english :)
so the old one will do. otherwise it's boring without supers
Nice mod , when next update ??
Now ;)
Question
Did you improved AI thinking and behaviour, I literally can't conquer lvl 5 Necron territory and IG stronghold as eldars, can't say I am afraid of what could Tau or CSM and Orks will do to me (Difficulty - Normal)
Oh btw, I encountered a strange bug where your AI ally will take over your strategic point (that's unless you quickly put an LP on it), and no you can't retake that point
About point cap,adfortunetely i can't fix it, and AI level is really higher than vanilla, you can choose lower difficulty or try new version with realism balance