The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
v20's new chainsaw.
On v20 the Chainsaw is completely remade. New sprites, new sounds, new gameplay mechanics, new everything! You can also notice that the chainsaw now spills blood in a different aspect. Hitting enemies with guns spills blood with a mist aspect, while the chainsaw spills blood with a more dense and liquid aspect.
Special Thanks to Revae, the creator of the base Chainsaw sprite and Sigfloyd for polishing it.
DISCLAIMER: I do not claim any ownership over the song used. This video is for entertainment purposes only, and I am not trying to make any money with it.
Song: The Saw is The Law
Artist: Sodom
Album: Better Off Dead (1990)
Steamhammer/SPV
Looks good, but why no sound in the video?
Thank you. :)
Nice looking, that's for sure. Was still hoping you would use my Gears of War fatality idea with that Chainsaw though. :-P
In saw we trust.
Good Old Sodom + Good Old Doom = Great times!
DEATHINITELY!!!
Now really: the Saw is the Law, the Law is the SAAAAAAW!!! \m/
Sarge, you should post this to sodomized.info, this has all chances to become the official clip))
I highlighted a moment from v19 Forever trailer that perfectly illustrates a song by Zodom, a Serbian parody thrash band ;)
Kinda little prequel to this)
coub.com/view/10gji
"before giving negative"
This is going to be criticism from.
It looks like the guy is just holding some starlight in front of him and waving it around rather then gushing it through stuff...the old chainsaw used to give a better idea that you were really sawing thru something rather then swiping thru it.
what do you suggest? making the movement look more "brute" and faster?
Something that looks more deliberate in it's attack. That might mean slower. With the weight of the saw it's more natural to move it up/down vs sideways.
Good job on the new chainsaw though. :)
Well how about you put both Up and down and left and right swipe like combo? and yeah it looks less brute and more faster like tho
This comment is currently awaiting admin approval, join now to view.
Can't you make the saw get stuck when you move it from left to right (or whatever direction), so the saw never goes completely to the end of that direction until you've hacked through the enemy? And make it so that you can still interrupt the sawing by changing the direction you want as it is now?
It looks really awesome mark! I love it! Hey would you consider of adding in the secondary fire combos for the saw that was in BDSE? I added into v19 by default and really adds some diversity to the weapon and it's using! Just a suggestion is all. Love it. Thank you.
How do you get it where when you look up or down, the game looks normal? Because, whenever I look up or down, the FOV seems to freak out and everything stretches and looks weird.
reminds me of the old carmageddon pxelated blood effects
Dear SGTMarkIV
Maybe you should make a Red Chainsaw version of this?
Evil Dead 2/Army of Darkness anyone? Just ask Mike12 for sprites, he has some.