The definitive way to play the critically acclaimed survival horror game Doom 3, D3EE enhances and modernizes multiple aspects of the game and its expansions Resurrection of Evil and The Lost Mission, making it an even more immersive experience while staying true to how its developers envisioned it.
SteamDeck resolution added
v3.4 of Doom 3 Enhanced Edition is out, should fix some of the most prominent issues that were left unpatched in the previous version, most notably:
Instructions included in readme.txt, read the description below for more
Instructions included in readme.txt, read the description below for more
Gameplay changes addon, read below to see what's changed or for instructions.
Faithful HD Weapons Pack; original textures upscaled 6X with Topaz Labs' Gigapixel AI. Some corrections made manually using Adobe Photoshop to better...
I can't seem to get The Lost Mission to work at all, the page for it loads but when I start a new game, it tells me it's loading then promptly loads the main menu again.
Everything else worked though for the Base game and Resurrection of Evil, I was able to play through those no problem.
Great mod! Can I play this alongside Overthinked Doom 3?
There's a minor issue with the resolution selector with mouse clicks with Enhanced Edition. Normally if you left-click the resolution option in the Video settings it goes forward in options, and then right-clicking the resolution option goes backwards in options. With Enhanced Edition installed, it only goes way forward with left-click for resolution options and does not register anything from right-click even through it works in other option fields.
It may be related to the new main menu GUI, I may take a look at this.
Something else I noticed is that the Machine Gun for The Lost Mission port does not have the ammo cap adjustments like base Doom 3 does with this mod. In base Doom 3 it caps out at 600 Clip ammo (60 from the Machine Gun + 540 reserve), but in The Lost Mission, it uses the default 660 (60 Machine Gun + 600 reserve).
That would be due to the Super Shotgun. It's actually a vanilla "bug". I consider it a feature. If you play Resurrection of Evil, it has the same thing. Having the Super Shotgun in the inventory or simply available as a weapon in the game increases the ammo pool for all guns actually.
Hello, i really like this mod, but i don't like the new blood effects that much, can you make an addon that brings the old blood effects back? if not can you tell me how to do it myself? thank you in advance for reading.
Yeah, i don't like this change neither, the "new" blood particles stand out too much, even in the dark, i tried to revert this change myself but failed in the process, sorry pal
Strange, blood effects are unchanged, are you sure you're not using any other addons with it that may be affecting those?
The Lost Mission got an update yesterday, can you update this again to be compatible with it?
It seems to be working fine, what issues are you having with it?