doomcute
Full VersionA simple doomcute showcase for zdoom family source-ports. (tested on GZDOOM g4.11.3)
A simple doomcute showcase for zdoom family source-ports. My goal with this was to see what could be done with the basic sector system doom uses. (tested on GZDOOM g4.11.3)
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A simple doomcute showcase for zdoom family source-ports. (tested on GZDOOM g4.11.3)
This is a heavy upgrade to Rabid's Crap, so it gets a whole new mod page. I've upgraded all nine base Doom weapons in Rabid's Crap to the Rabid version...
Play the classic doom 1 and doom 2 with the new doom monsters!
My remake using the first map they made and a few models and adding a lot more to the wad over time (ONLY HAS ONE MAP AND REQUIRES DOOM 2).
Hello Friends, today I want to share with you my version of the MeatGrinder mod Made by SargeantMarkIV if you have entered the addons section for Brutal...
This is my first mod, which is very simple, using animations, from doom 64 in weapons from doom 2 and 1. This mod works on Zandronum, Gzdoom and Zdoom...
Is there a universal gameplay mod where the term "DoomCute" puts Faces and Limbs to everything that is not a Living Thing?
Faces and Limbs may apply to the following:
Weapons
Ammo
Items
Powerups
Decorations
Artifacts
Keys, Locks, and Chests/Lootboxes
The only things that don't qualify are:
Blood
Gore
Corpses
That might be a more DoomCute version of the famous Run 4 It mod by Cherepoc.
And now, the objects gain faces and limbs!
I want to make a map with a setting like this that actually has gameplay. Should I?