MDK Doom 1.5
Full Version 4 commentsWhats new: Different Sniper Bullet types, MDK 1 sounds (MDK 2 sounds included separately, new sprites, added Missile Chaingun, Leaning effect while gliding...
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Whats new: Different Sniper Bullet types, MDK 1 sounds (MDK 2 sounds included separately, new sprites, added Missile Chaingun, Leaning effect while gliding...
Minor fixes: Fixed jumping issue with sniper mode, Greatly increased updraft speed, grenade pickups now only give one grenade,Cloak now makes you fully...
-Replaced placeholder chaingun sprites -Changed maximum grenade amount from 100 to 50 -Items can now be carried over between levels except grenades -Revenant...
The first realease of my MDK gameplay mod. The sniper shield is currently universally active. The remaining ammo is currently useless. I recommend binding...
A small arena map for Boom and UMAPINFO compatible ports [all modern ones]
Features: 1. All atacks are projectiles. No more annoying hitscan! Run, jump, roll, fly, swinging legs left and right - with enough skill and a bit of...
Synopsis: Kill Demons with your holy weapon - Boombox. You were sent by Turbofolk and Vaporwave community to destroy the evil that possessed earth. Your...
A Doom 2 Mod heavily inspired by Yume Nikki and the Backrooms Currently has 11 maps, planning to add more later on. Mod is not finished, but will release...
take the role of a disgruntled volunteer in an out of control version of the 1980s, investigating violent occurrences playing into the hand of a cult.
Feeling a little sick of the winter chill? Step out into the sunshine with Ray Mohawk on a quest to save his home in the tropics! Ray Mohawk is a 100...