SCP - Containment Breach Classic Mod Reborn is a mod created for fans of the SCP - Containment Breach.
SCP - CONTAINMENT BREACH CLASSIC MOD REBORN BETA V0.3
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New version of CMR is out!
Mod made out of scratch of my old Containment Breach mod from back then, that I decided to revive and remake all over again in hopes that it will be better then the old one.
The concept of this mod is to make CB in the old style with the old features etc.
More stuff ig.
CHANGELIST:
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Beta v0.3 - Even more! Tapatalk.com
- Readded the old pausemenu from v0.3.
- Resized the pausemenu to the original size.
- Readded the old Ending menu.
- Changed the achievements.
- Readded the old start after intro.
- Readded the old alarm event.
- Readded the old intro.
- Intro is working fine now right?........right?......RI-
- Readded the old Class D model from v0.6.
- Added SCP-005 from BoH.
- Added SCP-005 Chamber from BoH.
- Changed some stuff in CreatMap Function.
- Rooms.ini don't require zone anymore.
- Added conference room.
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Alpha v0.2 - Don't Blink. Tapatalk.com
- Readded old Class D img from loadingscreen.
- Made some newer rooms not spawnable.
- Got rid of the HCZ door finally.
- The Dread theme plays in every zone without a transition.
- Got rid of the zone transition. (Be cerful with it because some stuff may be broken)
- Made Addons folder for some of ya.
- Fixed the crash that happens when entering 079 chamber. (Forgot to remove a not needed event that crashed upon entering the room, sorry!)
- Removed the door in testroom.
- Readded the old SCP-079 chamber pre v0.6.
- Made Map Creator with that classic fell.
- Added descr to rooms for the Map Creator.
- MTF no longer has breath sound.
- Some rooms have been replaced with the old ones or modified.
- Replaced medibay and room1archive from Box of Horrors.
- Changed some stuff in rooms.ini.
Am well aware about the intro being broken.
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Alpha v0.1 - First Release. Tapatalk.com
- Readded most of the old rooms.
- Converted .b3d rooms to .rmesh.
- Modified room2nuke, room2doors, room2closets, room2testroom2, room079 code.
- Removed some Events for the classic feel.
- Level 2 keycard spawns in room2testroom2 like in CB v0.9.3.
- Readded old documents (not every were made in that old style because they didn't exist then).
- Readded NTF document that spawns in room2testroom2.
- room2testroom2 dosn't require keycard like in pre v0.9.
- Guard event dosn't spawn in room2toilets like in pre v0.6.5.
- room2closets spawn original item list and removed the event like in pre v0.7.
- room2doors buttons are in the original position.
- room2nuke uses the normal door for the elevator.
- SCP-079 chamber dosn't have the door to the right anymore like in old versions.
- Readded more old sounds.
- Removed Checkpoints.
- Changed launcher and menu texture.
- room2elevator uses the normal door for the elevator.
- Any room that has elevator got standard normal door.
- Readded the old 914 keycard system.
- Changed some achievements descriptions to the old ones.
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Prev 0.0.2
- Readded old step sounds.
- Readded old radio sounds.
- Readded old interaction sounds.
- Readded old battery model.
- Readded old keycards.
- Readded old fog texture.
- Readded some old textures again.
- Readded old Radio.
- Readded old Battery.
- Readded old Keycards.
- Readded old Navigator.
- Readded old SCP-096.
- Readded old SCP-049.
- Readded old SCP-049-2.
- New vid intro.
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Prev 0.0.1
- Made launcher in CB v0.1 style.
- New Game tab pre CB v0.9 readded.
- Readded old console.
- Readded old MouseLook and MovePlayer speed.
- Old inventory code (not the pre 5 slots era yet).
- Made so hand2 is not needed like in the old versions of CB.
- Readded old Sprint and Eye icon with the bars.
- Readded old Hand texture.
- Readded the old menu and launcher texture.
- Readded the old door and button model with the textures.
- Added old 106 model.
- Added old 173 model.
- Added old guard model.
- Added old mtf model.
- Removed guard giving paper and also other stuff in the intro that will make it old style.
- Readded some old textures for now.
When starting a new game with the intro selected, an error window appears stated a Memory Access Violation has occurred. When the option isn't selected, the same error message appears a few seconds into the game running. Another anomaly is that the bottom of the screen glitched away (hud elements and vignette) when looking towards SCP-173's chamber. Is there a solution to this?
Am well aware about the intro being broken and am trying to fix it since the alpha v0.2, so I recommend not playing the intro till I find a way to fix it. My copy works fine with the intro. "When the option isn't selected, the same error message appears a few seconds into the game running" Mine works fine when playing with the intro disabled. "bottom of the screen glitched away (hud elements and vignette) when looking towards SCP-173's chamber" As for that idk. I tried to recreate that but it dosn't happen to me. My solution is that when I was compiling some stuff went wrong or when you downloaded it the mod for some reason decided to not work. If the one on ModDD dosn't work then try the one from my forum if it works for you Tapatalk.com
Didn't appear to work for the most part, some things did change when I used the file from your post but the error still happened.
Youtu.be
Here's a video of it incase you wanted to see.