This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS TE2 Cabal ingame Air Factory (view original)
TE2 Cabal ingame Air Factory
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Armilus
Armilus - - 56 comments

I like the look of it.

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Oaks
Oaks - - 2,242 comments

Pure bliss

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OCrest
OCrest - - 150 comments

Very sharp. Um, no pun intended.

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jfpoliveira12
jfpoliveira12 - - 3,725 comments

Looks like a perfectly fine TS style building. I miss TS architecture, it was so much better (more advanced and better looking) than TW one.

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FortressMaximus
FortressMaximus - - 1,664 comments

Sexy.

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Pareality
Pareality - - 19 comments

Love the attention to detail, as always. Really nailed the aesthetic imo especially with the terminator inspired designs. Sucks it'll be another year for a few more screenshots and probably 2-3 more years till any of us can actually play with any of this, but I guess it is what it is at this point.

Regardless, Merry Christmas Carnius!

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Battlemage1
Battlemage1 - - 962 comments

CABAL should have flying cyborgs instead of conventional looking planes. It was meant to be sorta creepy back in the day, after all...

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CrimsonTip
CrimsonTip - - 201 comments

I concur. All vehicle and aircraft cockpits and interiors should be replaced by sensor eyes or they should look empty from where an organic operator would normally be placed.

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WaLTaRRoN
WaLTaRRoN - - 433 comments

That looks like Protoss...

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Description

Cabal Air Factory