A Fallout 3 and New Vegas mod that greatly improves the user interface without compromising the original style.

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xml help (Games : Fallout: New Vegas : Mods : Vanilla UI Plus : Forum : Support & Feedback : xml help) Post Reply
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Jul 18 2023 Anchor
Hi, can you tell me where i can find the path to all default buttons and XML menu lines.

If they are in bsa, then in which one, and with what program should I unpack them so that I can edit them.


And what program do you use to write your own xml files? (besides notepad)
Jul 18 2023 Anchor

Hi, the instructions included in this addon should provide an easy way to learn and experiment. Of course it requires VUI+ but you can easily adapt your code to vanilla files.

I don't remember which files contains the xml files, but they are not that many, so it won't be difficult to find them. Look for a Menus folder. I now vaguely remember it being called Misc or something like that.

Jul 19 2023 Anchor

For some reason my game is crashing when I enable this addon, what could be the reason?

Jul 21 2023 Anchor

Looking at my code on the addon, there's nothing I can think of.

Considering its purpose, you should be using a minimal load order, but you're doing this already. Right ?

Jul 26 2023 Anchor
I erased the path of this setting "sDoNotCache" and everything start working.

Btw, Is it possible to change the list of skills in pip boy? For example, remove 2 skills from it.
Jul 26 2023 Anchor

Removing that setting means that UIO will be caching that file and you won't be able to check out your edits on the fly.

Since you intend to develop, the right answer to your question is look at the related code and you'll find that it doesn't contain specific skills but only a placeholder (list_box.xml). Therefore the answer is no.

Jul 27 2023 Anchor
Thanks for the answer, I already looked at all the xml files, I just wanted to know for sure that I did not miss anything.
It turns out that if I need to remove some skill from the list, at least visually, the only way to do this is to turn it off with "SetUIFloatAlt" function?
Jul 27 2023 Anchor

This is not related to the user interface, but the game engine; it's also pretty difficult.

Start small. Removing skills from lists is not small.

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