The Unofficial Patch is a combination of the default Basic Patch which mostly fixes bugs only, and the optional Plus Patch, which is kind of a mod adding various tweaks and implementing a lot of unused content, including new quests, levels, weapons, items, characters, dialogue, graphics, models, sounds and original music! Included are also the optional Patch Extras which feature Player Mods, like shaders suites, as well as Developer Tools, like the Unofficial SDK to mod the game.
v11.4 27.07.2023
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+Made first and third person view casting animations to be similar.
+Increased damage of Tiger's Claws and restored Ra stats in basic.
+Added information about using hotkeys to the first tutorial popup.
+Prevented restored Chang brother from firing through whole level.
+Opened and closed doors at Giovanni Mansion if you play as hunter.
+Added some cutscenes to the list of those which are not skipable.
+Fixed Gargoyle eyes at Chateau Hotel and cabbie floats in endgame.
+Removed casting inventory full message and way to drop the hands.
+Improved glasses of female Tremere and restored original in basic.
+Removed chants from temple fight and all whispers in Ocean House.
+Fixed invisible guard whistling and talking to Zhao through glass.
+Made removing spawners spawning enemies in clear sight plus only.
+Added logs for hunter and improved the armor icons, thanks _xMAX_.
+Made book exploit fix plus only and added damages to walkthrough.
Restored Knox Perception check and made others consistent with it.
Improved water reflections of Lotus Blossom pool, thanks Norrwin.
Fixed Jack tutorial door bug and restored basic flamethrower ammo.
Improved failsave to avoid Jeanette staying downstairs in Asylum.
Fixed slow elevator door at Fu Syndicate and Nadia pull animation.
Removed Venus' floats in office and improved transition to there.
Turned Heather guerney and improved Lily's clamps, thanks Norrwin.
Fixed a Vesuvius interesting place and observatory sticky places.
Corrected dialogue bugs of Pisha, LaCroix, Lily, Ricky and Romero.
Removed blood drops of Ocean House ghosts and fixed obvious LODs.
Improved hotkeys window and Remington rifle casing, thanks _xMAX_.
Fixed Trip's book exploit, Johansen lip-sync and old Regent eyes.
Restored cabbie to Nines intro and fixed artifact, thanks Norrwin.
Added baton and knife melee weapons for enemies in Venture Tower.
Fixed getting stuck on Muddy and corrected pump 118a descriptions.
Forced Jack dialogue after observatory and fixed some map issues.
Unlocked doors in the SM clinic and on the Dane for easier routes.
Fixed broken glass load and tunnels missing bugs, thanks Norrwin.
Made Boris attack Malkavians too and fixed Heather fadeout issues.
Fixed musicbox at Ocean House not closing and theatre quest fail.
Corrected some script bugs and dialogues of Jeanette and Mercurio.
Fixed Nines' aura in two maps and Con Artist history description.
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Vampire: The Masquerade - Bloodlines Unofficial Patch 11.4
Vampire: The Masquerade - Bloodlines Unofficial Patch 11.5
This is an unofficial SDK for Vampire: The Masquerade - Bloodlines by Psycho-A (and Fire64 and Behar and Wesp5).
Hi. I play as malkavian with the UP but i don't get the special malkavian quest that usually triggers on the pier when pc talk to a play machine. Why?
Isn't that from the Clan Quest mod, not the Unofficial Patch?
Oh i don't really now, i remember it was there wheb i played CQM, but i thought it's in the patch itself and not the mod. Thanks!
I can confirm that this is not part of the patch.
Hey i got the game from a key website and wanted to ask if i can upgrade the inoffical patch from 10.0 to 11.5 (its not a steam key)
You can always update the UP to a newer version, but you need to start a new game afterwards.
Is there a way to download old patch versions? Im trying to continue a save from the 10.7 but with the latest patch it throws the "inline model" error when I try to enter the Dowton club.
Most of the old versions are still available at The Patches Scrolls.
It seems I found a small way to soft lock oneself, and other mods seem to have it. At the Ocean House hotel you can skip the basement section by jumping just when the stairs start crumbling under you(stairway on the right allows that). The rest of the quest goes as per usual without a hitch but if you fall down that hole on the stairs for the first time only after you've finished the quest you are stuck without noclip because at that point you can do the "reading the paper about laundry -> getting keys from the laundry -> turning on the power" sequence, but the elevator to the second floor stays closed even though the lights are on now.
Now, I know there is no valid reason to just jump in there when heading for the exit but maybe this softlock option can be fool-proofed by making the elevator doors in the basement open even if you turned on the lights only after beating the pendant quest. Besides, IIRC hotel remains a place you can keep visiting later so if PC cut corners before - trapping themselves like that will remain a possibility
I took a look and the only solution is to prevent jumping over the holes in the first place. Troika already used push triggers for that purpose but they didn't set their speed high enough which I have now fixed! The elevator crashed into the basement and opening its doors won't get you upstairs.
I thought it was a slight element of non-linearity but the block on the left stairway and the elevator crushing(I even forgot it did) should have tipped me off.
Thanks for addressing it so fast and another heartfelt thanks for keeping the patch going!
You are always welcome here.